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Senior UI Technical Designer (Unreal Engine 5)

Indeed

Company

Job typeFull-time
Workplace typeOnsite
Experience levelNo experience limit
Education levelNo degree limit

Description

Summary: Seeking a Senior UI Technical Designer to translate UX/visual direction into production-ready UI specifications and prototypes for Unreal Engine, bridging design and engineering. Highlights: 1. Define UI flows, user journeys, and interaction models for in-game features 2. Build and maintain a scalable UI component system for consistent implementation 3. Collaborate with engineers and artists to ensure feasible and performant designs We are seeking a **Senior UI Technical Designer** to turn UX/visual direction into implementable, production\-ready UI specifications and prototypes for Unreal Engine. This role bridges design and engineering by defining flows, interaction behavior, navigation rules, and component standards that ship reliably across platforms and input methods. **Responsibilities** * Define UI flows, user journeys, and interaction models for in\-game screens and features; produce clear, implementable specs * Build and maintain a scalable UI component system (patterns, components, variants, states) that supports consistent implementation * Author detailed behavior rules: navigation/focus order, back behavior, input handling expectations, error/empty/loading states, and edge cases * Collaborate daily with client engineers and UI artists to ensure designs are feasible, performant, and consistent in\-engine * Support iteration and polish: review implementations, provide actionable feedback, and adjust designs based on technical constraints and playtest/QA findings **Requirements** * Strong UI/UX foundation with 3\+ years of experience shipping digital products or game UI * Expert\-level proficiency in Figma (components, variants, auto\-layout, reusable libraries, handoff\-ready documentation) * Ability to create implementation\-ready documentation: annotated layouts, interaction notes, state diagrams, and acceptance criteria * Practical understanding of Unreal UI constraints and workflows * Familiarity with UMG concepts (layout, anchors, scaling, widget states/animations) enough to design within engine realities * Understanding of focus\-based navigation and multi\-input requirements (controller \+ keyboard/mouse) * Experience designing responsive UI for multiple resolutions/aspect ratios and safe\-area considerations * Proficiency in English at an Upper\-Intermediate level (B2\) or higher **Nice to have** * Experience with UI systems/framework conventions used in Unreal (e.g., screen stacks, activatable views, common navigation patterns) * Experience with localization\-aware design (string expansion, truncation rules, dynamic layouts) * Accessibility/readability considerations (contrast, font sizing, couch\-distance UI) * Experience working on live products with rapid iteration and frequent releases **We offer** * International projects with top brands * Work with global teams of highly skilled, diverse peers * Healthcare benefits * Employee financial programs * Paid time off and sick leave * Upskilling, reskilling and certification courses * Unlimited access to the LinkedIn Learning library and 22,000\+ courses * Global career opportunities * Volunteer and community involvement opportunities * EPAM Employee Groups * Award\-winning culture recognized by Glassdoor, Newsweek and LinkedIn

Source: indeed

Posted by

Sofía González

Indeed · HR

Location

Sofía González

Indeed · HR

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